multidisciplinary artist specializing in creating visually captivating stories

multidisciplinary artist specializing in creating visually captivating stories

multidisciplinary artist specializing in creating visually captivating stories

multidisciplinary artist specializing in creating visually captivating stories

3D ARTIST

3D ARTIST

3D ARTIST

3D ARTIST

who am i

who am i

who am i

I am a multidisciplinary artist specializing in creating visually captivating stories. With a solid background in the entertainment and gaming industry, I have had the opportunity to work with major brands and national and international artists.


I started my career as a graphic designer, gaining experience as a tattoo artist and illustrator, which helped me refine my technique and develop my artistic voice. Currently, I primarily work as a 3D artist, creating immersive visual solutions for a wide range of projects. Each step of my journey has shaped my unique approach and ability to tackle challenges with creativity and expertise. I collaborate with creative minds worldwide, bringing unique visions to life.


40+

Completed Projects

40+

Completed Projects

40+

Completed Projects

40+

Completed Projects

6+

Years of Experience

6+

Years of Experience

6+

Years of Experience

6+

Years of Experience

EXPERIENCE

EXPERIENCE

EXPERIENCE

MY CAREER JOURNEY

MY CAREER JOURNEY

MY CAREER JOURNEY

MY CAREER JOURNEY

June 2022 - Moment

INCAL Studio
3D Generalist

I work as a 3D generalist artist, specializing in modeling, texturing, lookdev, animation, and VFX. My work focuses on the creation of characters, environments, and assets, primarily for the entertainment industry, stage production, and audiovisual projects.

June 2022 - Moment

INCAL Studio
3D Generalist

I work as a 3D generalist artist, specializing in modeling, texturing, lookdev, animation, and VFX. My work focuses on the creation of characters, environments, and assets, primarily for the entertainment industry, stage production, and audiovisual projects.

June 2022 - Moment

INCAL Studio
3D Generalist

I work as a 3D generalist artist, specializing in modeling, texturing, lookdev, animation, and VFX. My work focuses on the creation of characters, environments, and assets, primarily for the entertainment industry, stage production, and audiovisual projects.

June 2022 - Moment

INCAL Studio
3D Generalist

I work as a 3D generalist artist, specializing in modeling, texturing, lookdev, animation, and VFX. My work focuses on the creation of characters, environments, and assets, primarily for the entertainment industry, stage production, and audiovisual projects.

November 2021 - January 2023

Lucid Dreams
3D Character Artist

I worked as a 3D artist specializing in character design, creating high-poly and low-poly meshes, UV mapping, texturing, and rendering. In addition to organic modeling, I also worked on hard surface modeling for environments and related assets. I contributed to the development of character concept designs by providing ideas and feedback to concept artists.

November 2021 - January 2023

Lucid Dreams
3D Character Artist

I worked as a 3D artist specializing in character design, creating high-poly and low-poly meshes, UV mapping, texturing, and rendering. In addition to organic modeling, I also worked on hard surface modeling for environments and related assets. I contributed to the development of character concept designs by providing ideas and feedback to concept artists.

November 2021 - January 2023

Lucid Dreams
UI / UX Designer

I worked as a 3D artist specializing in character design, creating high-poly and low-poly meshes, UV mapping, texturing, and rendering. In addition to organic modeling, I also worked on hard surface modeling for environments and related assets. I contributed to the development of character concept designs by providing ideas and feedback to concept artists.

November 2021 - January 2023

Lucid Dreams
3D Character Artist

I worked as a 3D artist specializing in character design, creating high-poly and low-poly meshes, UV mapping, texturing, and rendering. In addition to organic modeling, I also worked on hard surface modeling for environments and related assets. I contributed to the development of character concept designs by providing ideas and feedback to concept artists.

April 2023 - June 2023

GamePlan
3D Artist/2d Animator

I worked as a 3D artist specializing in character design, creating high-poly and low-poly meshes, UV mapping, texturing, and rendering. In addition to organic modeling, I also worked on hard surface modeling for environments and related assets. I contributed to the development of character concept designs by providing ideas and feedback to concept artists. I animate in 2D Spine.

April 2023 - June 2023

GamePlan
3D Artist/2d Animator

I worked as a 3D artist specializing in character design, creating high-poly and low-poly meshes, UV mapping, texturing, and rendering. In addition to organic modeling, I also worked on hard surface modeling for environments and related assets. I contributed to the development of character concept designs by providing ideas and feedback to concept artists. I animate in 2D Spine.

April 2023 - June 2023

GamePlan
3D Artist/2d Animator

I worked as a 3D artist specializing in character design, creating high-poly and low-poly meshes, UV mapping, texturing, and rendering. In addition to organic modeling, I also worked on hard surface modeling for environments and related assets. I contributed to the development of character concept designs by providing ideas and feedback to concept artists. I animate in 2D Spine.

April 2023 - June 2023

GamePlan
3D Artist/2d Animator

I worked as a 3D artist specializing in character design, creating high-poly and low-poly meshes, UV mapping, texturing, and rendering. In addition to organic modeling, I also worked on hard surface modeling for environments and related assets. I contributed to the development of character concept designs by providing ideas and feedback to concept artists. I animate in 2D Spine.

February 2020 - February2021

JAC Motors
Graphic Designer

I worked as a graphic designer in the marketing and creative team at Jac Motors Brazil. I created both online and offline materials, including marketing campaigns, social media posts (Instagram, Facebook, Twitter, LinkedIn), banners, billboards, store materials such as vehicle manuals, storefront designs, vehicle decals, totems, and I developed store layouts across Brazil. I also edited videos for campaigns. I contributed to designing and creating the visual identity for the launch of the "New JAC" in Brazil.

February 2020 - February2021

JAC Motors
Graphic Designer

I worked as a graphic designer in the marketing and creative team at Jac Motors Brazil. I created both online and offline materials, including marketing campaigns, social media posts (Instagram, Facebook, Twitter, LinkedIn), banners, billboards, store materials such as vehicle manuals, storefront designs, vehicle decals, totems, and I developed store layouts across Brazil. I also edited videos for campaigns. I contributed to designing and creating the visual identity for the launch of the "New JAC" in Brazil.

February 2020 - February2021

JAC Motors
Graphic Designer

I worked as a graphic designer in the marketing and creative team at Jac Motors Brazil. I created both online and offline materials, including marketing campaigns, social media posts (Instagram, Facebook, Twitter, LinkedIn), banners, billboards, store materials such as vehicle manuals, storefront designs, vehicle decals, totems, and I developed store layouts across Brazil. I also edited videos for campaigns. I contributed to designing and creating the visual identity for the launch of the "New JAC" in Brazil.

February 2020 - February2021

JAC Motors
Graphic Designer

I worked as a graphic designer in the marketing and creative team at Jac Motors Brazil. I created both online and offline materials, including marketing campaigns, social media posts (Instagram, Facebook, Twitter, LinkedIn), banners, billboards, store materials such as vehicle manuals, storefront designs, vehicle decals, totems, and I developed store layouts across Brazil. I also edited videos for campaigns. I contributed to designing and creating the visual identity for the launch of the "New JAC" in Brazil.

Clients

Clients

Clients

BRANDS AND ARTISTS I WORKED WITH

BRANDS AND ARTISTS I WORKED WITH

BRANDS AND ARTISTS I WORKED WITH

BRANDS AND ARTISTS I WORKED WITH

  • GEMEOS

  • ANITTA

  • MC HARIEL

  • MC CABELINHO

  • HODARI

  • BADSISTA

  • JUNIOR

  • DANCE.D

  • GEMEOS

  • ANITTA

  • MC HARIEL

  • MC CABELINHO

  • HODARI

  • BADSISTA

  • JUNIOR

  • DANCE.D

  • GEMEOS

  • ANITTA

  • MC HARIEL

  • MC CABELINHO

  • HODARI

  • BADSISTA

  • JUNIOR

  • DANCE.D

  • GEMEOS

  • ANITTA

  • MC HARIEL

  • MC CABELINHO

  • HODARI

  • BADSISTA

  • JUNIOR

  • DANCE.D